Collabortion Unit –week 7 Sound made and the enviroment completed

This week we meet the team member from sound art and finish the job of the buildin the enviorment.

We finally finalise the script and I change the scene based on the script.

the small table for the seagull
brandnew supermarket

Also meanwhile Cal finished the pier and city scene . We successfully merge all the scenes together.

There’s one most important factor to all the narrative, making  the conflict. The conflict between the characters themselves and the environment, the conflict between different characters, and also the conflict between the original perception and the reality,..It not only reflects on the dialogue ,character design but also on the experience design. For example, a bird standing on top of another bird and flying, people will find it funny because there is a conflict with the original perception of birds Like in the transition scene I asked sound art students to create a romantic soundtrack and I  added particle effects to make the bird flying through layers of clouds to create a stunt. 

I used particle system to build the moving clouds

Meanwhile, we start to write the game documents and sound artist already offer some of the sound in the list.

On the top of that, we start to do the interactivity to embrace this experience. Cal did the teleport and replace the wings to the hands, and i am doing the spatial sound and the mini game.

Also the storyboard is finished https://miro.com/app/board/uXjVOTsXnB8=/?moveToWidget=3458764519106189622&cot=14

In the meeting we discussed about the bubble design, we all voted for this one.

And here’s the this week to do list.

Leave a Reply

Your email address will not be published. Required fields are marked *